Navalsmith · Privacy
Privacy policy
Effective 30 July 2026 · applies to the Navalsmith iOS and Android apps
Navalsmith is published by Queuelab (“we”, “us”) under the Queuegames brand.
Contact for privacy matters: contact@queuegames.app.
The short version
No account required. Solo and Daily play stay on your device. Online Classic and
Fleet Race use Google Firebase for anonymous sign-in and multiplayer match state. We do not sell
your personal information. Optional ads may appear when you leave a finished solo game; you can
remove them with an in-app purchase.
What the app does
Navalsmith is a fleet-duel strategy game: place a classic fleet, hunt a friend (Classic), or race
the same chart shot-for-shot (Fleet Race), plus solo AI and a shared Daily fleet. You can play
without creating a username, email, or password. The product is original Queuegames software and
is not affiliated with Hasbro or the Battleship trademark.
Data we process
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On-device game data. Stats, streaks, settings, and purchase entitlement flags
are stored locally on your device.
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Anonymous authentication (online play). Multiplayer signs in anonymously with
Firebase Authentication, creating a random user id. It is not linked to your
name or email by us.
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Online match data. Match documents, invite codes, and short-lived tokens live
in Cloud Firestore and related Cloud Functions
(region europe-west1) for multiplayer only. Opponent private fleets and race shared fleets are
handled so peers do not receive unfair spoilers beyond the rules of the mode. Match data is
designed to expire (TTL).
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Push notifications (optional). If you allow alerts, we use
Firebase Cloud Messaging (and Apple Push Notification service on iOS) to
deliver transactional match updates (for example a friend joined, a rematch was offered, or
your turn in Classic). A separate optional Daily reminder is a local
notification on your device.
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In-app purchases. Optional purchases (
extra_fleets,
remove_ads) are processed by Apple App Store or
Google Play Billing. We receive entitlement information, not your full
payment details.
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Camera (optional). If you scan a friend’s invite QR code, the camera reads it
on-device only. We do not upload camera frames.
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Diagnostics & usage. To keep the app stable we use
Firebase Crashlytics (crash reports) and Google Analytics for
Firebase (aggregate usage), keyed to a random, app-local id — never your name or
email. We also use Firebase Remote Config to toggle features safely (including
an ads kill switch).
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Advertising. The app uses Google AdMob to show full-screen
ads at limited seams (for example when leaving a finished solo game to Home). Friend rematches
are never ad-taxed. Where required (for example the EEA/UK), a consent form (Google UMP) is
shown before ads are requested. You can remove ads with the optional in-app purchase
Remove Ads. AdMob may use an advertising identifier and standard ad-related
data as described in Google’s policies.
Your choices and rights
- Play solo and daily fully offline without using multiplayer
- System settings for tracking, notifications, and camera
- Restore purchases from Settings in the app
- Uninstall the app to remove local data we store on device
If GDPR or similar law applies, you may request access, correction, or deletion of personal data
we hold, and lodge a complaint with your supervisory authority (in Poland: UODO). Contact:
contact@queuegames.app.
Children
Navalsmith is a general-audience strategy game with soft language, not directed at children under
13 (or the age required in your country). We do not knowingly collect personal information from
children.
Changes
We may update this policy when the product or law changes; the effective date above will be
revised.
Contact
Queuelab · Queuegames
Email: contact@queuegames.app
App site: https://navalsmith.com